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Month: April 2018

Normal Deviation’s Kickstarter Campaign Has Launched!

Normal Deviation’s Kickstarter Campaign Has Launched!

Kickstarter campaign promo

Just a short announcement post on our Normal Deviation Kickstarter campaign. In case you missed it, we’ve spent the last year putting together a short fiction anthology based on one very weird picture (as you can see).

We’ve collected some fantastically weird stories from a seriously rad group of writers, including Olivia Berrier, Josephine Bruni, Dan Cox, Josh Dygert, Sam Hirte-Runtsch, Jonathan Howard, L.G. Keltner, Chris LoudAmanda Marples, Charlie Wilson, Cath Barton, Jetse de Vries, Joanna Michal Hoyt, Dean Knight, Molly McLellan, Arathi Menon, Jesse Rodriguez, Nicola ThompsonEmma Venables, and Clare Weze. Oh, and DeAnn and I wrote stories, too!

The campaign, if funded, will help us afford to pay our authors at least semi-pro rates for the stories, something that as a fledgling company we wouldn’t be able to do otherwise. It will also give us some room to print hard copies in advance of our book launch.

We’re offering some fun extras, including donation copies of the anthology to libraries, copies of the Blue Pencils anthology, and some hand-made cone-head crafts – because why not?

Please join us, and share to all you know!

Podcast Episode 3: Hypertext for the People

Podcast Episode 3: Hypertext for the People


Hypertexts are one of the oldest and enduring forms of digital literature, dating from the 1st gen in 1987, to the explosion in indie games thanks to Twine. We chat about how hypertexts form the foundation of digital fiction, what role they play in culture, and we share some of our favorites.

Special shout out to Astrid Ensslin, Lyle’s co-writer on our chapter on the history of hypertext, “Hypertext: From Storyspace to Twine” in The Bloomsbury Handbook of Electronic Literature. Her research into hypertext forms the backbone of our knowledge in this area!

Links mentioned in this episode:

This episode’s “Pick a Card” topic:

See Lyle’s profile and work on her website, and Jordan’s research and writing musings here.
Many thanks to Bangor University’s School of Creative Studies & Media for use of their recording equipment and support of this podcast.Produced by Lyle Skains & Jordan Glendenning. Music from Kurt James Werner.

Podcast Episode 2: Interactive Fiction & Text Adventure Games

Podcast Episode 2: Interactive Fiction & Text Adventure Games

Interactive fiction (better known as text adventure games) is the forerunner of narrative-based video games. In this episode, we discuss the origins of IF, its commercial heyday, and what contemporary IF has become.

(Apologies for my voice – I’d been rather ill that week! -Lyle)

Links mentioned in this episode:

This episode’s “Pick a Card” topic:

See Lyle’s profile and work on her website, and Jordan’s research and writing musings here.
Many thanks to Bangor University’s School of Creative Studies & Media for use of their recording equipment and support of this podcast.

Produced by Lyle Skains & Jordan Glendenning. Music from Kurt James Werner.